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Build Your Apps for iOS 11 and iPhone X

iOS 11 has brought innovative features and the redesigned App Store to hundreds of millions of customers around the world. Your apps can deliver more intelligent, unified, and immersive experiences with Core ML, ARKit, new camera APIs, new SiriKit domains, Apple Music integration, drag and drop for iPad, and more.

Starting April 2018, all new iOS apps submitted to the App Store must be built with the iOS 11 SDK, included in Xcode 9 or later. All new apps for iPhone, including universal apps, must support the Super Retina display of iPhone X.

Learn more about submitting iOS apps to the App Store.

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Upload App Previews with Transporter

You can now use Transporter, Apple’s command-line delivery tool, to upload app previews to iTunes Connect. Transporter integrates with your content management system to deliver your app metadata in bulk using XML, which is especially useful for adding and managing multiple localizations. For details on using Transporter to upload app previews, see the App Metadata Specification.

Learn more about app previews.

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The last macOS release to support 32-bit apps without compromise is macOS High Sierra. Make sure future releases of your app are 64-bit compatible by using new diagnostic tools in Xcode 9.3 beta and testing on macOS 10.13.4 beta. This version of Xcode also builds 64-bit apps by default.

Download Xcode 9.3 beta.

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Starting January 31, new apps submitted to the Mac App Store must support 64-bit, and Mac app updates and existing apps must support 64-bit starting June 2018. If you distribute your apps outside the Mac App Store, we highly recommend distributing 64-bit binaries to make sure your users can continue to run your apps on future versions of macOS. Build and submit your apps using Xcode 9.2.

Learn more about distributing Mac apps.

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We’re pleased to announce that Apple Developer Program membership is now available at no cost for eligible organizations. Nonprofit organizations, accredited educational institutions, and government entities based in the United States that will distribute only free apps on the App Store can request to have their annual membership fee waived.

Learn more about membership fee waivers.

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Make Your Apps Available for Pre-Order

You can now make your new apps available for pre-order on the App Store on all Apple Platforms. Customers can see your product page and order your app before it’s released for download. Once your app is released, customers will be notified and it will automatically download to their device. Let your customers know your app is coming by using the pre-order badges in your marketing materials.

Learn more about offering your apps for pre-order.

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You can now offer new customers a discounted introductory price for your auto-renewable subscriptions on the App Store. Visit your in-app purchase page in iTunes Connect to configure introductory pricing and use new API additions in iOS 11.2 to localize and display introductory pricing details to your users.

Learn more about offering introductory pricing.

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App Store Best of 2017

Congratulations to the developers featured in the App Store Best of 2017. This showcase honors our favorite apps and games on the App Store, and celebrates the amazing experiences that developers have created for macOS, iOS, watchOS, and tvOS.

See all the featured apps and games.

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Introducing Search Ads Basic

Search Ads Basic is a new cost-per-install offering, ideal if you have limited time or expertise to promote your app. Put your app at the top of relevant search results on the App Store in the United States, with global expansion coming in fall 2018. Your first installs are free with a 100 USD credit.

Learn more about Search Ads Basic.

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